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10 Best games for ipad (2025) - Joe's Italian Restaurant & Pizza

10 Best games for ipad (2025)

10 Best games for iPad showcase an exciting array of titles that cater to various gaming preferences, ensuring there's something for everyone. From immersive RPGs to engaging puzzle games, these selections highlight the versatility and power of the iPad as a gaming device. Players can enjoy stunning graphics, captivating storylines, and innovative gameplay mechanics that make the most of the iPad's capabilities. Whether you're a casual gamer or a hardcore enthusiast, these top picks will keep you entertained for hours on end.

Osmo - Little Genius Starter Kit for iPad & iPhone - 4 Hands-On Learning Games - Ages 3-5 - Problem Solving, Phonics & Creativity (Osmo iPad Base Included), Multicolor

  • Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
  • TEACHING: Little Genius Starter Kit includes fun preschool learning toys that will transform how your child learns. The 4 educational games in the kit will help your child recognize letters and learn phonics (ABCs), develop pre-drawing skills (Squiggle Magic), identify social-emotional cues, and experiment with clothes and colors (Costume Party), and develop problem-solving skills (Stories).
  • SKILLS LEARNED: 4 educational games - your child will develop creativity, imagination, fine motor skills, verbal proficiency, empathy, and spatial reasoning. These interactive learning games teach core subjects in the most innovative way possible.
  • AGE & CAPABILITY: Designed for ages 3-5. Educational games engage preschoolers in core subjects by merging tactile exploration with innovative technology. Beyond fostering creativity and cognitive skills, these educational toys help your child learn in a stress-free environment with instant feedback and encouragement.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, 19 cardboard pretend play costume pieces, 38 silicone sticks/rings (BPA Free and Dishwasher Safe) to practice letter forming, silicone game play mat, stackable storage for game pieces & 4 Game Apps: ABCs, Costume Party, Stories, and Squiggle Magic.

$38.94

Osmo - New Base for iPad/iPhone - Educational Learning Games for Boys & Girls - Physics, Drawing & more - STEM Toy Gifts for Kids - Ages 3 4 5 6 7 8 9 10 11 (Osmo Base Included - Amazon Exclusive)

  • OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
  • TEACHING: Use the Osmo Base for iPad to play any of the Osmo games. An Osmo Base is required for game use. Ships with two games, solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton) and learn to draw anything with creative drawing skills (Masterpiece). Osmo Projector works with the Osmo Base and reflector, helping teachers/students project their real written notes onto a professional-looking, virtual blackboard for conferencing or recorded lessons. Osmo Projector is an at-home learning tool that lets you broadcast your desk (Osmo Projector).
  • SKILLS LEARNED: Visual thinking, problem solving, drawing, listening and physics. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • CAPABILITY: Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad & 2 Game Apps: Masterpiece & Newton.

$29.99
SALE −$7.41

Osmo Pizza Co. Educational STEM Learning Games - Math & Communication Skills - Ages 5-12 - For iPad, iPhone, Fire Tablet

  • Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.).
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co.
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$42.58
SALE −$25.98

Osmo - Genius Starter Kit for iPad & iPhone - 5 Educational Learning Games - Ages 6-10 - Math, Spelling, Creativity & More - STEM Toy Gifts for Kids, Boy & Girl - Ages 6 7 8 9 10 (Osmo Base Included)

  • Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
  • TEACHING: Arrange over 100+ puzzle designs/pieces to match on-screen shapes (Tangram), solve creative physics puzzles by drawing lines or placing items in front of the screen (Newton), learn to draw anything with creative drawing skills (Masterpiece), add, count, subtract & multiply tiles to pop the number bubbles solving math equations (Numbers), learn spelling & vocabulary with on-screen images & skill level selection (Words).
  • SKILLS LEARNED: Visual problem-solving skills, puzzles, math, addition, counting, subtraction, multiplication, geography, marine biology, freehand drawing, gain listening skills, reading, learn physics & improve spelling & vocabulary. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, Tangram pieces, Numbers tiles, Words tiles, Stackable storage for each game & 5 Game Apps: Numbers, Tangram, Words, Newton, and Masterpiece.

$74.01
SALE −$8.31

Osmo - Detective Agency - Ages 5-12 - Solve Global Mysteries - Educational Learning Games - STEM Toy - Gifts for Kids - Ages 5 6 7 8 9 10 11 12-For iPad, iPhone or Fire Tablet (Osmo Base Required)

  • Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Use a game piece magnifying glass, search for landmarks around the world while also learning trivia facts about geography, culture, and history (Detective Agency).
  • SKILLS LEARNED: Critical thinking, geography, history, international landmarks, learn about local cultures, listening, observation & solve mysteries. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: 4 double-sided maps, Map holder, & Magnifying glass & 1 Game App: Detective Agency.

$41.68

Osmo - Genius Tangram for iPhone, iPad & Fire Tablet - Ages 6-10 - Use Shapes/Colors to Solve for Visual Puzzles (500+) Educational Learning Games - STEM Toy Gifts - Boy & Girl (Osmo Base Required)

  • Now available on iPhone devices. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Arrange puzzle pieces to match on-screen shapes and complete over 100 designs/puzzles enabling creativity & visual problem solving (Tangram). Create unique profiles per child, and the more you play, additional puzzles will open up. Ability to play the game with a friend.
  • SKILLS LEARNED: Listening, visual thinking, critical thinking, problem solving, puzzles, creative problem solving and fine motor skills. Osmo sees and reacts to real-life movement. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Tangram pieces, Stackable storage for game & 1 Game App: Tangram.

$10.47

Osmo - Coding Starter Kit for iPhone & iPad-3 Educational Learning Games-Ages 5-10+ Learn to Code, Basics Puzzles-STEM Toy-Logic, Fundamentals(Osmo iPad/iPhone Base Included)

  • Now available on iPhone devices. Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play..Ideal for ages:5 years and up
  • TEACHING: Use hands-on physical blocks, coding commands, to control the character Awbie on a fun-filled adventure (Coding Awbie), an introduction to coding. Use coding blocks to learn coding's creative side while developing an ear for rhythm, melody, and harmony - make your beat come alive, learn patterns & loops with over 300+ musical sounds (Coding Jam). Share a composed Jam with family, friends & the Jam community. Solve advanced side-by-side coding puzzles solo or with others, playing at their own level, using teamwork & strategy to unlock new worlds & coding 60+ puzzles (Coding Duo).
  • SKILLS LEARNED: Logic, coding fundamentals, basics of programming, solve coding puzzles, teamwork, listening, critical thinking, observation, creative problem solving, music creation & pattern recognition. Osmo sees and reacts to real-life movement. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, 31 tangible coding blocks including: Walk, Jump, Hand, Magic, Rest, Quantifiers (Numbers), Repeat, Subroutines, Stackable storage for game pieces, 3 Game Apps: Coding Awbie, Coding Jam & Coding Duo.

$34.98
SALE −$2.35

Osmo - Math Wizard and the Magical Workshop for iPad & Fire Tablet - Ages 6-8/Grades 1-2 -Addition & Subtraction-Curriculum-Inspired-STEM Toy Gifts for Kids,Boy & Girl-Ages 6 7 8 (Osmo Base Required)

  • CURRICULUM-INSPIRED LEARNING: Learn addition & subtraction through hands-on play on a 1st & 2nd grade math adventure! Real-time targeted teaching tips and nudges let kids learn through experimentation and build confidence in a stress-free environment. Self-paced play means kids have time to master a concept before moving on to new material. Adults are able to adjust the difficulty of the game. (No WiFi necessary for game play). An Osmo Base for iPad or Fire Tablet & an iPad or Fire Tablet are not included, both are required for game play.
  • TEACHING: Explore the village of Wyverndell with the wizard cat Mumbles! Brew potions with dragon claws & magic sparkles to master place value. Then, add & subtract balloons to help dragons fly. Learn new skills or get more practice: adding & subtracting within 20 using mental math, adding & subtracting within 100, counting & place value, comparing numbers, regrouping, understanding two-digit numbers, understanding the relationship between +/- and algebraic thinking.
  • SKILLS LEARNED: This collection of games combines digital gameplay with active, hands-on learning methods to teach addition & subtraction. In Potions, learn how to add & subtract using number bonds while brewing magical mixtures. In Dragon Drop, master place value to help Dragons fly up & down using balloons. Card Duel teaches greater than & less than equations.
  • AGE & CAPABILITY: Ages 6-8 (1st & 2nd grades). Games are designed for beginner to expert levels. Parents can select game level based on their child’s ability/skill level and opt in to receive emails with game results.
  • WHAT'S IN THE BOX: Mixing Mat Double Sided (number bond playmat), 2 Sticker Sheets, Spell Book, 28 Counting Cubes, 6 Counting Rods (useful for place value & teaching regrouping) & 1 Game App: Math Wizard Magical Workshop.
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$21.96
SALE −$5.12

Osmo - Creative Starter Kit for IPad - 3 Educational Learning Games - Creative Drawing & Problem Solving/ Early Physics - STEM Toy Gifts for Kid, Boy & Girl - Ages 5 6 7 8 9 10 (Osmo Base Included)

  • Actual product packaging may vary from the image displayed. Components within the box remain the same. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
  • TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), learn to draw anything with creative drawing skills (Masterpiece).
  • SKILLS LEARNED: Drawing, listening, speed of drawing, visual thinking, problem solving, physics, creative problem solving & fine motor skills. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Osmo Base & Reflector for iPad, new Creative Board, 4 dry erase markers, microfiber marker pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.

$64.87

Osmo-Genius Numbers for iPhone, iPad & Fire Tablet - Ages 6-10 - Math Equations (Counting,Addition,Subtraction & Multiplication) Educational Learning Games - STEM Toy-Boy & Girl (Osmo Base Required)

  • Now available on iPhone devices. OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
  • TEACHING: Let math feel more like playing, allowing for many ways to solve math equations & gain confidence - travel around the world in the game while learning about & collecting fish. The games foster counting, addition, subtraction, & multiplication with the use of numbers and dots play tiles to pop the number bubbles (Numbers).
  • SKILLS LEARNED: Math, addition, counting, subtraction, multiplication, problem solving, listening, geography, marine biology and visual thinking. Osmo sees and reacts to real-life movement. Geared towards children & love of learning.
  • AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
  • WHAT'S IN THE BOX: Numbers tiles, Dots tiles, Stackable storage for game, 1 Game App: Numbers.

$29.64

Last update on 2025-05-03 / Affiliate links / Images from Amazon Product Advertising API