Game engines are the backbone of modern game development, providing the tools and frameworks necessary for creating immersive experiences. In 2025, the landscape of game engines continues to evolve, with top contenders offering advanced features, user-friendly interfaces, and robust support for various platforms. From Unity's versatility to Unreal Engine's stunning graphics capabilities, developers have a wealth of options to choose from. Other notable engines include Godot, CryEngine, and GameMaker Studio, each catering to different needs and skill levels. As technology advances, these game engines are set to redefine the boundaries of creativity and innovation in the gaming industry.
Game Engine Architecture, Third Edition
- Hardcover Book
- Gregory, Jason (Author)
- English (Publication Language)
- 1240 Pages - 08/17/2018 (Publication Date) - A K Peters/CRC Press (Publisher)
Foundations of Game Engine Development, Volume 1: Mathematics
- Lengyel, Eric (Author)
- English (Publication Language)
- 200 Pages - 09/11/2016 (Publication Date) - Terathon Software LLC (Publisher)
Game Engine Architecture With C++: Designing and Building a Modern C++ Game Engine from Scratch (The Complete C++ Engineering Series)
- Hardcover Book
- thomas, Gareth Morgan (Author)
- English (Publication Language)
- 548 Pages - 03/06/2025 (Publication Date) - Independently published (Publisher)
Basic Roleplaying: Universal Game Engine
- A Seamless Core Mechanic
- Natural Character Growth
- Deadly & Tactical Combat
- Build The Game You Want
- Create. Explore. Play.
Foundations of Game Engine Development, Volume 2: Rendering
- Lengyel, Eric (Author)
- English (Publication Language)
- 412 Pages - 07/26/2019 (Publication Date) - Terathon Software LLC (Publisher)
Game Engine Black Book: DOOM: v1.2
- sanglard, fabien (Author)
- English (Publication Language)
- 432 Pages - 11/23/2022 (Publication Date) - Independently published (Publisher)
Game Engine Architecture
- Hardcover Book
- Gregory, Jason (Author)
- English (Publication Language)
- 1014 Pages - 05/04/2025 (Publication Date) - A K Peters Ltd (Publisher)
Game Engine Architecture: Designing and Implementing Reusable, Flexible, and Efficient Game Engine Components for Cross-Platform Development (The Tech Trailblazers Collection)
- Taylor, Michael D. (Author)
- English (Publication Language)
- 368 Pages - 02/18/2025 (Publication Date) - Independently published (Publisher)
FORGE: Fantasy Open Roleplaying Game Engine
- Fradgley, Oliver (Author)
- English (Publication Language)
- 70 Pages - 01/17/2025 (Publication Date) - Independently published (Publisher)
Game Programming Patterns
- Brand New in box. The product ships with all relevant accessories
- Nystrom, Robert (Author)
- English (Publication Language)
- 354 Pages - 11/02/2014 (Publication Date) - Genever Benning (Publisher)
Last update on 2025-05-03 / Affiliate links / Images from Amazon Product Advertising API